Recently I played rust, I was very inspired by the landscapes in the game, I decided to make my own version of the house for survival. I spent 2 weeks on this work, the project was created from scratch to the final render directly by me. In this work, MASH was used to create arrays of trees and Bifrost to create volumetrics. All stuff was textured in substance painter.
I hope you will like it. Thank you for watching. :)
Polygons: infinite number
Tris: even more
Making of